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Trends Categories Entertainment

Your trends

Entertainment 64
Brands & Advertising 360
Business & Commerce 795
Consumer Attitudes 417
Culture 169
Cybersecurity 74
Data & Privacy 54
Digital Platforms 192
Emerging Technology 367
Family 9
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Newest Oldest
A-Z Z-A
  • Trend
    Theme
    Impact Areas
    Category
    Summary
    Report
  • Mobile Gaming Dominance
    • Experiences Over Material Goods
    • The Power of Community and Connection
    • Esports
    • Gaming
    • Mobile Technology
    • Business & Commerce
    • Entertainment

    Mobile gaming continues to drive the majority of video game revenue growth, with the global gamer population expanding.

    Activate Consulting: Technology and media...
    Mobile Gaming Dominance
    Mobile gaming continues to drive the majority of video game revenue growth, with the global gamer population expanding.
    • Business & Commerce
    • Entertainment
    • Experiences Over Material Goods
    • The Power of Community and Connection
    Impact Areas Esports, Gaming, Mobile Technology
    Themes Experiences Over Material Goods, The Power of Community and Connection
    Categories Business & Commerce, Entertainment
  • Mobile Gaming Rebounds
    • Experiences Over Material Goods
    • The Power of Community and Connection
    • Mobile Gaming
    • Puzzle Games
    • Strategy Games
    • Business & Commerce
    • Entertainment

    Mobile gaming experienced a resurgence in 2024, with IAP revenue reaching $80.9 billion, driven by growth in Strategy and Puzzle genres.

    Sensor Tower: State of mobile...
    Mobile Gaming Rebounds
    Mobile gaming experienced a resurgence in 2024, with IAP revenue reaching $80.9 billion, driven by growth in Strategy and Puzzle genres.
    • Business & Commerce
    • Entertainment
    • Experiences Over Material Goods
    • The Power of Community and Connection
    Impact Areas Mobile Gaming, Puzzle Games, Strategy Games
    Themes Experiences Over Material Goods, The Power of Community and Connection
    Categories Business & Commerce, Entertainment
  • Music & Shorts Synergy
    • Experiences Over Material Goods
    • The Power of Community and Connection
    • Content creation
    • Music Industry
    • Short-form Video
    • Digital Platforms
    • Entertainment

    Music and short-form video are deeply intertwined, with Shorts driving music discovery and enabling new forms of musical expression.

    YouTube: Global trends report
    Music & Shorts Synergy
    Music and short-form video are deeply intertwined, with Shorts driving music discovery and enabling new forms of musical expression.
    • Digital Platforms
    • Entertainment
    • Experiences Over Material Goods
    • The Power of Community and Connection
    Impact Areas Content creation, Music Industry, Short-form Video
    Themes Experiences Over Material Goods, The Power of Community and Connection
    Categories Digital Platforms, Entertainment
  • Musical Gardens and Events
    • Experiences Over Material Goods
    • The Power of Community and Connection
    • Events
    • garden centers
    • Music Industry
    • public gardens
    • Culture
    • Entertainment
    • Lifestyle

    Music is becoming an integral part of the garden experience, both personally and at events.

    Garden Media Group: 2025 garden...
    Musical Gardens and Events
    Music is becoming an integral part of the garden experience, both personally and at events.
    • Culture
    • Entertainment
    • Lifestyle
    • Experiences Over Material Goods
    • The Power of Community and Connection
    Impact Areas Events, garden centers, Music Industry, public gardens
    Themes Experiences Over Material Goods, The Power of Community and Connection
    Categories Culture, Entertainment, Lifestyle
  • OTT Video Streaming Growth
    • AI-Driven Transformation
    • Experiences Over Material Goods
    • Navigating Global Uncertainty
    • Advertising
    • Content creation
    • Streaming platforms
    • Brands & Advertising
    • Business & Commerce
    • Entertainment

    OTT video revenue is projected to surpass US$200 billion by 2028, driven by the rapid expansion of Advertising Video on Demand (AVOD).

    PwC: Global entertainment & media...
    OTT Video Streaming Growth
    OTT video revenue is projected to surpass US$200 billion by 2028, driven by the rapid expansion of Advertising Video on Demand (AVOD).
    • Brands & Advertising
    • Business & Commerce
    • Entertainment
    • AI-Driven Transformation
    • Experiences Over Material Goods
    • Navigating Global Uncertainty
    Impact Areas Advertising, Content creation, Streaming platforms
    Themes AI-Driven Transformation, Experiences Over Material Goods, Navigating Global Uncertainty
    Categories Brands & Advertising, Business & Commerce, Entertainment
  • Premiumization through Fandom
    • Experiences Over Material Goods
    • The Power of Community and Connection
    • Hospitality
    • Live Entertainment
    • Spirits Industry
    • Brands & Advertising
    • Consumer Attitudes
    • Entertainment

    Luxury cocktail experiences are gaining traction with next-gen fandoms, shaking up a new era for premiumization in unexpected locations.

    Bacardi: Cocktail trends report 2025
    Premiumization through Fandom
    Luxury cocktail experiences are gaining traction with next-gen fandoms, shaking up a new era for premiumization in unexpected locations.
    • Brands & Advertising
    • Consumer Attitudes
    • Entertainment
    • Experiences Over Material Goods
    • The Power of Community and Connection
    Impact Areas Hospitality, Live Entertainment, Spirits Industry
    Themes Experiences Over Material Goods, The Power of Community and Connection
    Categories Brands & Advertising, Consumer Attitudes, Entertainment
  • Right-Sizing Single-Player Games
    • Experiences Over Material Goods
    • Values-Driven Consumption
    • AAA Games
    • Game Design
    • Game Development
    • Business & Commerce
    • Entertainment

    Developers are exploring shorter single-player games as a response to rising development costs and changing player habits.

    Newzoo: Global Games Market Report
    Right-Sizing Single-Player Games
    Developers are exploring shorter single-player games as a response to rising development costs and changing player habits.
    • Business & Commerce
    • Entertainment
    • Experiences Over Material Goods
    • Values-Driven Consumption
    Impact Areas AAA Games, Game Design, Game Development
    Themes Experiences Over Material Goods, Values-Driven Consumption
    Categories Business & Commerce, Entertainment
  • Rise of AI Avatars
    • AI-Driven Transformation
    • The Blurring of Physical and Digital Realities
    • Companionship
    • Customer service
    • Entertainment
    • User Interfaces
    • Business & Commerce
    • Emerging Technology
    • Entertainment

    Generative AI is enabling the creation of realistic digital humans, transforming user interfaces and creating new opportunities for interaction.

    Infotech: Tech trends 2025
    Rise of AI Avatars
    Generative AI is enabling the creation of realistic digital humans, transforming user interfaces and creating new opportunities for interaction.
    • Business & Commerce
    • Emerging Technology
    • Entertainment
    • AI-Driven Transformation
    • The Blurring of Physical and Digital Realities
    Impact Areas Companionship, Customer service, Entertainment, User Interfaces
    Themes AI-Driven Transformation, The Blurring of Physical and Digital Realities
    Categories Business & Commerce, Emerging Technology, Entertainment
  • Rise of Entertainment Brands
    • Experiences Over Material Goods
    • The Blurring of Physical and Digital Realities
    • The Power of Community and Connection
    • Advertising
    • Brand Building
    • Consumer goods
    • Marketing
    • Media
    • Brands & Advertising
    • Business & Commerce
    • Entertainment

    Brands are increasingly blurring the lines between business and culture, prioritizing entertainment to gain share of voice and market share.

    Smallworld: How brands win in...
    Rise of Entertainment Brands
    Brands are increasingly blurring the lines between business and culture, prioritizing entertainment to gain share of voice and market share.
    • Brands & Advertising
    • Business & Commerce
    • Entertainment
    • Experiences Over Material Goods
    • The Blurring of Physical and Digital Realities
    • The Power of Community and Connection
    Impact Areas Advertising, Brand Building, Consumer goods, Marketing, Media
    Themes Experiences Over Material Goods, The Blurring of Physical and Digital Realities, The Power of Community and Connection
    Categories Brands & Advertising, Business & Commerce, Entertainment
  • Second-Life Broadcasting
    • Experiences Over Material Goods
    • The Power of Community and Connection
    • Entertainment
    • Media
    • Social Media
    • Brands & Advertising
    • Digital Platforms
    • Entertainment

    Older content finds new life through online commentary, curation, and re-broadcasting, extending its lifespan and engagement.

    Horizon Media: Top trends 2025
    Second-Life Broadcasting
    Older content finds new life through online commentary, curation, and re-broadcasting, extending its lifespan and engagement.
    • Brands & Advertising
    • Digital Platforms
    • Entertainment
    • Experiences Over Material Goods
    • The Power of Community and Connection
    Impact Areas Entertainment, Media, Social Media
    Themes Experiences Over Material Goods, The Power of Community and Connection
    Categories Brands & Advertising, Digital Platforms, Entertainment
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