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Trends Categories Entertainment

Your trends

Entertainment 35
Brands & Advertising 134
Business & e-Commerce 58
Consumer Attitudes 104
Culture 19
Data Privacy 12
Digital Platforms 107
Emerging Technology 137
Family & Parenting 3
Fashion & Beauty 41
Finance & Money 9
Food & Drink 11
Global Challenges 49
Government & Politics 2
Health & Wellness 54
Lifestyle 88
Media & Information 30
Relationships & Intimacy 3
Sustainability 75
The Home 4
The Workplace 12
Travel 9
Newest A-Z
  • Trend
    Category
    Summary
    Theme
    Report
  • Dining Out is Back in
    • Entertainment
    • Food & Drink
    • Travel

    Dining Out is Back in. Restaurant dining is effectively back to normal in the US. According to OpenTable, by November 2022 the number of seated diners were at just 3% below average 2019 levels.

    • N/A
    The New Consumer - Consumer...
    Dining Out is Back in
    Dining Out is Back in. Restaurant dining is effectively back to normal in the US. According to OpenTable, by November 2022 the number of seated…
    • Entertainment
    • Food & Drink
    • Travel
  • The Metaverse Doesn’t Exist
    • Digital Platforms
    • Emerging Technology
    • Entertainment

    The Metaverse Doesn’t Exist. The metaverse does not exist, but gaming is the real deal. Gaming is a growing part of UK culture with a broad audience and receptive to advertising. The Metaverse doesn't exist, but gaming offers immersive experiences and touchpoints that reach multiple audience segments at scale. Marketers…

    • N/A
    Wavemaker UK - Growth Trends...
    The Metaverse Doesn’t Exist
    The Metaverse Doesn’t Exist. The metaverse does not exist, but gaming is the real deal. Gaming is a growing part of UK culture with a…
    • Digital Platforms
    • Emerging Technology
    • Entertainment
  • Gigs in Games
    • Entertainment
    • Fashion & Beauty
    • Travel

    Gigs in Games. Gigs in gaming are second nature. Travis Scott’s mind-blowing concert in Fortnite was the most attended music gig in history, with 27.7m attendees. But what seemed like a crazy one off has now become commonplace, with hundreds of examples like Justin Bieber in Free Fire, Selena Gomez…

    • N/A
    Wavemaker UK - Growth Trends...
    Gigs in Games
    Gigs in Games. Gigs in gaming are second nature. Travis Scott’s mind-blowing concert in Fortnite was the most attended music gig in history, with 27.7m…
    • Entertainment
    • Fashion & Beauty
    • Travel
  • Who Doesn’t Like To Play?
    • Consumer Attitudes
    • Entertainment
    • Lifestyle

    Who Doesn’t Like To Play? Gaming’s influence is broader than you think. A recent Statista report shows that the UK now boasts 46.7 million gamers. While it showed a slight male skew, it also highlighted that gaming penetration among females has now reached 56% (vs 63% male.) They’re a lot…

    • N/A
    Wavemaker UK - Growth Trends...
    Who Doesn’t Like To Play?
    Who Doesn’t Like To Play? Gaming’s influence is broader than you think. A recent Statista report shows that the UK now boasts 46.7 million gamers.…
    • Consumer Attitudes
    • Entertainment
    • Lifestyle
  • Harnessing the power of TV moments
    • Brands & Advertising
    • Culture
    • Entertainment

    Harnessing the power of TV moments. Brands that tap into TV's "essential viewing moments" become part of a shared cultural experience, generating chatter and social currency. Sports, reality TV, and dramas are sure-bet formats that spike viewer interest, and brands can directly link up with a show or create product…

    • N/A
    Wavemaker UK - Growth Trends...
    Harnessing the power of TV moments
    Harnessing the power of TV moments. Brands that tap into TV's "essential viewing moments" become part of a shared cultural experience, generating chatter and social…
    • Brands & Advertising
    • Culture
    • Entertainment
  • Audio Companion
    • Consumer Attitudes
    • Entertainment
    • Media & Information

    Audio Companion. Consumers are increasingly seeking a sense of real connection and belonging. This need for companionship had led to consumers turning to audio as a companion medium. Engaging with audio content as a broadcast and a precision medium is becoming more nuanced and complex. As half of working adults…

    • N/A
    Wavemaker UK - Growth Trends...
    Audio Companion
    Audio Companion. Consumers are increasingly seeking a sense of real connection and belonging. This need for companionship had led to consumers turning to audio as…
    • Consumer Attitudes
    • Entertainment
    • Media & Information
  • Radio’s Still Roaring
    • Brands & Advertising
    • Entertainment
    • Media & Information

    Radio’s Still Roaring. 88% of the population tune into radio every week, with live radio making up 71% share of adult listening. Linear radio provides an experience that on-demand cannot. Listeners have brand affinity with stations and genres via live and shared experiences. There is a relationship with presenters in…

    • N/A
    Wavemaker UK - Growth Trends...
    Radio’s Still Roaring
    Radio’s Still Roaring. 88% of the population tune into radio every week, with live radio making up 71% share of adult listening. Linear radio provides…
    • Brands & Advertising
    • Entertainment
    • Media & Information
  • The new age of anxiety
    • Brands & Advertising
    • Consumer Attitudes
    • Entertainment

    The new age of anxiety. Anxiety is exploding due to a range of factors, making escapism and connection more important than ever. More than ever, brands should take cues from popular culture to provide distraction, lightness, and hope while driving commercial growth. Successful campaigns in challenging times have leveraged humor…

    • N/A
    Wavemaker UK - Growth Trends...
    The new age of anxiety
    The new age of anxiety. Anxiety is exploding due to a range of factors, making escapism and connection more important than ever. More than ever,…
    • Brands & Advertising
    • Consumer Attitudes
    • Entertainment
  • Actionable Content
    • Digital Platforms
    • Emerging Technology
    • Entertainment

    Actionable Content. TikTok will be a key platform for "Actionable Entertainment," in 2023 with tailor-made content inspiring people to take action. Creators capture viewers' attention and trust by being gifted storytellers who produce high-quality content, while their relatability and expertise make them credible. To jump into this trend, brands should…

    • N/A
    TikTok - An Era of...
    Actionable Content
    Actionable Content. TikTok will be a key platform for "Actionable Entertainment," in 2023 with tailor-made content inspiring people to take action. Creators capture viewers' attention…
    • Digital Platforms
    • Emerging Technology
    • Entertainment
  • Making Space for Joy
    • Entertainment
    • Health & Wellness
    • Lifestyle

    Making Space for Joy. People are seeking meaningful self-care amidst public health issues, work-life balance struggles, and personal hardships. TikTok is a platform where people are changing their relationships with their jobs and finding unique forms of humor, relaxation, and other content that allows them to prioritize themselves. Marketing strategies…

    • N/A
    TikTok - An Era of...
    Making Space for Joy
    Making Space for Joy. People are seeking meaningful self-care amidst public health issues, work-life balance struggles, and personal hardships. TikTok is a platform where people…
    • Entertainment
    • Health & Wellness
    • Lifestyle
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